when a ladder must be climbed, or when indestructible obstacles are in the way). When in need of ammo, it can also be helpful for the player to take it from security guards by killing them when arrived at a point where they cannot follow any more (i.e.However, it can be seen that they are capable of killing one or occasionally several of the more heavily armed and armored enemies, most likely due to their accuracy at long range. Although each guard carries a handgun, their effectiveness in combat can often be hampered by poor path finding and slow response times.Strangely, "Otis" security guards will not attack the player even if they see them killing a scientist or another security guard.If shot at by the player however (or if the security guard sees the player killing a scientist or another security guard), they will turn against them and attack. Black Mesa security guards will always help the player and can be very useful as protection or drawing fire.Picking up Armor Vest will gain 60 Armor points. In Half-Life: Blue Shift picking up the Helmet will gain 40 Armor points. It will deflect 9mm bullets and shotgun pellets although stronger weaponry such as the Colt Python or the Crossbow will penetrate through the helmet. The helmet will protect the guard to prevent taking head-shot damage (although shooting at the guard in the uncovered face will still count as a head-shot). The security guards are also issued combat boots which are most likely steel toe-capped boots. As well as day-to-day maintenance safety, the armor is also capable of absorbing (and possibly even deflecting) low-caliber rounds. Part of every security guard's equipment load-out includes an armor vest and helmet, vital to their personal safety in the Black Mesa Research Facility. Furthermore, security guards on duty next to tram lines and Sector security entrances know the related door codes for tram and airlock doors. Security guards are known to drive Black Mesa SUVs around the facility. Instructor - Security officers will often take on additional work instructing new recruits in the Sector A Training Facility, as themselves or their hologram counterparts.Section Manager - The role of section manager is effectively a desk job that consists of directing security officers and assigning tasks.In rare cases, security officers will be tasked with capturing escaped research specimens. Security Officer - The vast majority of guards work as security officers, tasked with protecting secured areas and information, reporting breaches of authority to their administrative sponsor and helping with general maintenance tasks. ![]() ![]() In a pinch, they will provide backup fire, attacking aliens and other human enemies. They are friendly, fearless, and practical allies. ![]() In the Half-Life Audio Script, security guards are described as follows: Barneys are base security guards. The standard issue side-arm is the Glock 17 or the Beretta 92FS in the High Definition Pack, but heavier ordnance, such as shotguns, Colt Python revolvers, Desert Eagles, and grenades are also available to them. The security guard uniform consists of a blue shirt, black tie, dark blue pants, black assault boots, equipment belt, armor vest and helmet. ![]() However it is proven later that the clean-up crew will terminate any Black Mesa employee and does not work at all with the Security Force. In the event of an emergency, security guards are required to cooperate with the " military" and " trained assassins", referred to as "a dangerous and very efficient clean-up crew". They are accommodated in specific facilities, such as Area 8 Topside Dormitories, where Barney Calhoun lives. Guards always have to report to their related facilities, such as Sector C's Area 3 Medium Security Facilities, before starting their duty. They also oversee security checkpoints, such as Area 9 Security Checkpoint located along the Black Mesa Transit System. They often stand near doors requiring a special access, and will refuse or grant this access depending on the person wanting to go through, related to the person's clearance level or if they have the required equipment to proceed. They have different ranks and are granted a different security clearance specific to their duty, with an average clearance of Level 3, as well as colored shifts in specific Areas of specific Sectors, such as Red, Orange, Yellow, Green, Blue, Indigo, and Violet Shifts. Security guards oversee the security throughout the facility. Security guard stationed in Sector C next to a retinal scanner.
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